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Bosses

Tunic has 6 total bosses.


Guard Captain

Guard Captain.jpg

Trunic Subtitle

Captain of the Guard
Location East Forest
Reward 20 coin bits

The Guard Captain is the (typical) first boss of Tunic. It is encountered in the East Forest, guarding the Eastern Bell. It can be found later as a normal enemy.

Appearance

The Guard Captain is a large Rudeling with purple accents.

Abilities

The Guard Captain is able to charge at the player.

Strategy

The Guard Captain can be disposed of with a few bombs. The player can also sneak around it in order to activate the gate lever and proceed to the next area.


Garden Knight

Garden Knight.png

Trunic Subtitle A Sleeping Guardian, One of Many
Instruction Booklet Excerpt "Blocks the way to the belltower. Will kill you."
Location West Garden

The Garden Knight is the (typical) second boss of Tunic. It is encountered in the West Garden, guarding the Western Bell.

Appearance

The Garden Knight is shaped similar to the Eyes of the Far Shore. It wields a large sword which doubles as a shotgun.

Plot

The Garden Knight is stated to be a palace guard.

Strategy

The player should acquire at least a few upgrades before fighting the Garden Knight. They should also acquire the Magic Dagger.


Siege Engine

Siege Engine.jpg

Trunic Subtitle The Last Functioning War Machine
Instruction Booklet Excerpt "One key to the Shadow Oubliette is guarded by the last great machine of war. When the siege was done, this beast was coaxed into this lonely purpose."
Location Eastern Vault
Reward Vault Key

Siege Engine is a boss in Tunic. It is encountered in the Fortress of the Eastern Vault. Defeating it rewards the player with the Vault Key.

Appearance

Siege Engine is the largest enemy in the game.

Plot

Many of Siege Engine's sound effects can be interpreted as Tuneic.

Abilities

Siege Engine can summon Fairies, launch homing bombs, and fire projectiles.

Strategy

The player should use the Magic Wand to dispose of the Fairies quickly. Stay close to the Siege Engine and be as aggressive as possible.


The Librarian

Librarian.jpg

Trunic Subtitle The Thieving Scholar Who Seeks the Cross but Does Not Understand
Instruction Booklet Excerpt

"Many have sought the secrets of this world, drawn by the great power and other secret legends.

 

"The Librarian has learned much, including powerful sorcery. He makes his home high above the clouds, waiting for foolish Ruin Seekers to bring him more pages.

 

"Although powerful, his tragedy is his belief that the Holy Cross resides in the Cathedral.

 

"He will never visit The Far Shore."

Location Great Library
Rewards

256 coin bits

Green key

The Librarian is a boss in Tunic. He is encountered at the apex of the Great Library. Defeating him rewards the player with the green key.

Plot

It is implied that The Librarian stole the gate device from the southwest corner of the Swamp and placed it within the Great Library. He is also implied to have stolen the green key from the Frog's Domain. At night, The Librarian can be found in the Great Library where he shares some dialogue.

Abilities

The Librarian uses magic to summon other enemies and fire powerful projectiles.

Strategy

The Magic Orb forces the Librarian to get close to the player. They can abuse this to end the fight quickly.


Scavenger Boss

Scavenger Boss.jpg

Trunic Subtitle The Queen of Those Who Pick the Bones of This Land
Instruction Booklet Excerpt

"Will stop at nothing to obtain the blue key. She has long known that it lies in the Rooted Ziggurat but has only now entered its depths. It cost many lives, but any price would be acceptable."

Location Rooted Ziggurat
Reward Blue key

The Scavenger Boss, or Boss of the Scavengers, is a boss in Tunic. She is encountered within the Hidden Vault of the Rooted Ziggurat. Defeating her rewards the player with the blue key.

Appearance

The Scavenger Boss wields a strange shield-like weapon, made from harvested parts.

Abilities

The Scavenger Boss slashes her weapon around as a sword and uses it to perform the administrators' shockwave attack. She can also fire a shotgun and throw bombs, which can damage herself if she gets too close.

Strategy

The player needs to be proficient at Tunic's combat in order to defeat her. She can be instantly defeated by triggering the battle outside of the arena with the Magic Wand, then by using the Magic Orb to drop her into the pit.


The Heir

Heir.jpg

Location The Far Shore

The Heir is the final boss of Tunic. They are a previous Ruin Seeker and the game's main antagonist. Found trapped in The Shadow Oubliette for most of the game, then in the Spirit Arena of The Far Shore after being freed.

Appearance

The Heir is a tall ghostly anthropomorphic fox wearing a long flowing tunic. They wield a large glowing sword called the "Sword of The Heir" by page 41 of the instruction manual.

Plot

The Heir serves as the final boss of Tunic, though they can be skipped altogether by sharing the player's wisdom.  

Abilities

The Heir can perform powerful magic attacks, and is also able to channel the miasma.

Strategy

Well-timed parries are the key to this battle. Most of The Heir's attacks can be dodged, and parrying will leave them stunned long enough for 2 full sword combos. The Aura's Gem makes parrying a bit easier.

Trivia

  • The colors of The Heir in Ending B match that of the fox, reflecting customization colors.