Enemies
Tunic has various enemies. The instruction manual provides official names for a portion of the enemies.
Blob
Variants |
Pink Blue Blue Big |
Locations |
Blob (conjectural and internal name) is an enemy in Tunic. There are small pink ones, small blue ones, and large blue ones.
Variants
Pink
Locations | |
Reward |
1-2 coin bits |
Blue
Location | |
Reward |
3 coin bits |
Blue Big
Locations | |
Reward |
2-3 coin bits |
Rudeling
Instruction Booklet Excerpt |
"Ghost of a soldier who has forgotten why they fight. Follows orders but has no soul." |
Variants |
Red Blue Purple |
Locations |
Rudeling, internally known as skuladot
, is an enemy in Tunic. The red ones have a sword, the blue ones have a sword and shield, and the purple ones have a sword and are much larger.
Variants
Red
Locations | |
Reward |
8-9 coin bits |
Blue
Locations | |
Reward |
8-9 coin bits |
Purple
Locations | |
Reward |
19-20 coin bits |
Hedgehog
Variants |
Pink Blue |
Locations |
Hedgehog (conjectural and internal name) is an enemy in Tunic. There are pink ones, which shoot a single projectile at a time, and blue ones, which shoot many projectiles at a time.
Variants
Pink
Locations | |
Reward |
2-3 coin bits |
Blue
Location | |
Reward |
4-5 coin bits |
Autobolt
Instruction Booklet Excerpt | "It wants to protect something, but what? Circle around and use the shield." |
Locations | |
Reward |
? magic-points |
Autobolt, internally known as turret
, is an enemy in Tunic. The Magic Orb pulls the player closer to it.
Envoy
Instruction Booklet Excerpt | "More questions than answers." |
Locations | |
Reward |
36 coin bits |
Envoy, internally known as honourguard
, is an enemy in Tunic.
Phrend
Instruction Booklet Excerpt | "A disquiet fragment who lives in a skull and wants to taste everything." |
Locations |
Phrend, internally known as bat
and as tonguebat
, is an enemy in Tunic.
Spyrite & Sappharach
Instruction Booklet Excerpt | "Don't be fooled! The mark on their backs is a trick." |
Locations |
Spyrite & Sappharach, internally known as spiderSmall
and spiderBig
, are enemies in Tunic. Spyrite has a yellow gem marking on its back, and Sappharach has a blue gem marking.
Variants
Spyrite
Locations | |
Reward |
6 coin bits |
Sappharach
Location | |
Reward |
24 coin bits |
Slorm
Instruction Booklet Excerpt | "A type of slime who just wants to be close to you. Stun it by blocking." |
Variants |
Default Corrupted |
Locations |
Slorm, internally known by the same name and as spinnerslime
, is an enemy in Tunic. The default one has black eyes and leaves behind a normal explosion, and the corrupted one has glowing pink eyes and leaves behind a miasma-infused explosion.
Variants
Default
Location | |
Reward |
6 coin bits 2 mana-points |
Corrupted
Location | |
Reward |
6 coin bits 2 mana-points |
Plot
Page 17 of the instruction manual states that Explosive Bombs are made from Slorm.
Through visual storytelling, it is depicted that the Slorms of the Ruined Atoll have become corrupted by the miasma spilling forth from the broken conduits, polluting the waters in which they live in. Unlike the normal Slorms of Under the Well, the corrupted Ruined Atoll Slorms have eyes that glow pink, and when they die, they temporarily leave behind an unnatural pink explosion of miasma.
A Husher is seen eating at the remains of an corrupted Slorm in the southern part of the Ruined Atoll. This act, along with various outdated information on page 34 of the instruction manual, implies that the Hushers have inherited the disease from eating the corrupted Slorms, altering their appearance and making them aggressive. In comparison, Plovers show no visual signs of the disease and are not depicted to eat corrupted Slorms, so they are not aggressive towards the player.
Tentacle
Locations |
Tentacle (conjectural and internal name) is an enemy in Tunic.
Fleemer
Instruction Booklet Excerpt | "Equipped in various ways. The flesh may be stripped away but the will to fight is strong." |
Variants |
Default Big Shield Club |
Locations |
Fleemer, internally known as bomezome
, is an enemy in Tunic. The default one wields a single sword, the big one is the same as the default one but bigger, another variant wields a longer sword as well as a shield, and an enormous one wields an immense club.
Variants
Default
Locations | |
Reward |
4-5 coin bits |
Big
Location | |
Reward |
5 coin bits |
Shield
Location | |
Reward |
? |
Club
Location | |
Reward |
? |
Chompignom
Instruction Booklet Excerpt | "Always hungry. It runs fast but can't turn very quickly. Dangerous as a family!" |
Variants |
Default Void |
Location | West Garden |
Chompignom, internally known as crocodoo
, is an enemy in Tunic. The default one is green, and the void one glows purple.
Terry the Chompignom, a lone Chompignom, is the most fashionable of the Chompignoms if the Sunglasses code is inputted.
Variants
Default
Location | |
Reward |
7-8 coin bits |
Void
Location | |
Reward |
? |
Fairy
Not to be confused with the character of the same name.
Instruction Booklet Excerpt | "Curious pieces of the wall that have come to life. They seem intent on stopping you." |
Variants |
Beam Ice beam |
Locations | |
Reward |
5 magic-points |
Fairy, internally known as fairyProbe
, is an enemy in Tunic. There are ones that shoot a damaging beam, and there are ones that shoot a non-damaging ice beam.
Plot
Page 27 of the instruction manual states that the Magic Dagger is made from a Fairy. The building containing the Magic Dagger is filled with Fairy corpses.
Baby Slorm
Instruction Booklet Excerpt | "A baby slorm who cannot spin yet, but is still useful." |
Locations | |
Reward |
2 magic-points |
Baby Slorm, internally known as slormBaby
and as spinnerslime_baby
, is an enemy in Tunic.
Custodian
Instruction Booklet Excerpt | "Caretakers of the Vault who have learned some magic. Candles can be put out." |
Variants |
Default Candelabra Staff |
Locations |
Custodian, internally known as wizard
, is an enemy in Tunic. The default one wields a candle, the large one wields a candle and a candelabra, and another variant wields a wooden staff.
Variants
Default
Locations | |
Reward |
9-10 coin bits 5 magic-points |
Candelabra
Location | |
Reward |
9-10 coin bits 5 magic-points |
Staff
Locations | |
Reward |
9-10 coin bits 5 magic-points |
Plover
Location | |
Reward |
8 magic-points |
Plover (conjectural and internal name), is an enemy in Tunic. It runs away when the player approaches and does not attempt to attack them.
Husher
Instruction Booklet Excerpt | "A friendly bird that loves to eat slorms." |
Locations | |
Reward |
9-10 coin bits 5 magic-points |
Husher, internally known as crow
, is an enemy in Tunic.
Plot
Page 34 of the instruction manual depicts Hushers to have black eyes and a normal purple-feathered body, free of corruption. As well, they are stated to be "friendly." This page of the manual also depicts what appears to be a recommended order to approach the 4 tombs of the Ruined Atoll, and the walls and conduits of the atoll are intact and undamaged.
However, this page of the instruction manual is outdated, as it does not accurately reflect the state of the Ruined Atoll. Hushers have eyes that glow pink, and their bodies unnaturally glow with the corruption of miasma. They are aggressive and unfriendly. Furthermore, the recommended order to approach the 4 tombs is not practical, due to the collapse and decay of the walls and conduits.
At some point in time between the creation of page 34 and the events of the game, Slorms of the Ruined Atoll became corrupted by the miasma spilling forth from the broken conduits, polluting the waters in which they live in. Unlike the normal Slorms of Under the Well, the corrupted Ruined Atoll Slorms have eyes that glow pink, and when they die, they temporarily leave behind an unnatural pink explosion of miasma.
A Husher is seen eating at the remains of an corrupted Slorm in the southern part of the Ruined Atoll. This implies that the Hushers have inherited the disease from eating the corrupted Slorms, altering their appearance and making them aggressive. In comparison, Plovers show no visual signs of the disease and are not depicted to eat corrupted Slorms, so they are not aggressive towards the player.
Crabbit
Instruction Booklet Excerpt | "Crabbo has a hard shell, but crabbit has pals." |
Location | |
Reward |
2-3 coin bits |
Crabbit, internally known by the same name, is an enemy in Tunic.
Crabbo
Instruction Booklet Excerpt | "Crabbo has a hard shell, but crabbit has pals." |
Location | |
Reward |
5 coin bits |
Crabbo, internally known by the same name, is an enemy in Tunic.
Frog
Instruction Booklet Excerpt |
Young: "Still in training. They take turns attacking."
Grown-up: "Grownups have hooks on their tongues."
Well-equipped: "Well equipped. Always tries to attack 3 times." |
Variants |
Young Grown-up Well-equipped |
Locations |
Frog, internally known by the same name, is an enemy in Tunic. The young ones are small and wield two swords, the grown-ups are large and wield two swords, and the well-equipped ones are large and wield a spear and shield.
Variants
Young
Locations | |
Reward | ? |
Grown-up
Locations | |
Reward | ? |
Well-equipped
Locations | |
Reward | ? |
Scavenger
Instruction Booklet Excerpt |
Rifle: "Built out of autobolt parts, but can only shoot once. Scavengers with this will try to keep their distance."
Miner's greatsword: "Beefy scavengers use this to crack open odd architecture and you."
Bombs: "Watch out for miners who use these. They try not to hurt their allies but accidents happen." |
Variants |
Rifle Miner's greatsword Bombs |
Locations |
Scavenger, internally known by the same name, is an enemy in Tunic. They wield either rifles, miner's greatswords, or bombs.
Variants
Rifle
Locations | |
Reward | ? |
Miner's greatsword
Locations | |
Reward | ? |
Bombs
Locations | |
Reward | ? |
Admin
Location | |
Reward |
? |
Admin (conjectural name), internally known as administrator
, is an enemy in Tunic.
Plot
The Librarian repurposed an Admin to use it as a tea table in the Great Library.
Voidling
Locations | |
Reward |
? |
Voidling (conjectural and internal name) is an enemy in Tunic.
Plot
A Voidling appears during a one-time event when walking along the west edge of the Ruined Atoll.
Gunslinger
Location | |
Reward |
? |
Gunslinger (conjectural and internal name), also internally known as gunman
, is an enemy in Tunic.
Lost Echo
Instruction Booklet Excerpt | "An Echo-of-Self from a past Ruin Seeker whose owner gave up. Watch and listen closely, and release it from its agony." |
Location | |
Reward |
? |
Lost Echo, internally known as ghostfoxMonster
, is an enemy in Tunic.
Oblivion Seeker
Variants |
Slow Fast |
Location |
Oblivion Seeker (conjectural name), internally known as foxZombie
and foxEnemy
, is an enemy in Tunic. The former moves and attacks slowly, and the latter moves and attacks quickly.
Plot
Oblivion Seekers are depicted within the Cathedral on page 4 of the instruction manual.
Trivia
- The colors of Oblivion Seekers match that of the fox, reflecting customization colors.
Armored Statue
Location | |
Reward |
? |
Armored Statue (conjectural name), internally known as beefboy
, is an enemy in Tunic.
Fossil of Self
Location | |
Reward |
? |
Fossil of Self (conjectural name), internally known as voidtouched
, is an enemy in Tunic.
Plot
A Fossil of Self is depicted crucified within the Cathedral on page 4 of the instruction manual. This non-aggressive one is found during gameplay and disappears after venerating to the nearby tomb. Other non-aggressive Fossils of Self are seen imprisoned and entombed within the Rooted Ziggurat.
The player can venerate to the first encountered one in the Rooted Ziggurat, and to the Cathedral one, which causes them to "awaken," and their head turns to watch the player more closely.
The aggressive Fossil of Self ambushes the player at night within the Monastery of the Quarry, bringing miasma that blocks the escape route with it. Defeating it removes the newly-introduced miasma, as well as the miasma blocking the path towards the Hero's Grave. After its defeat, it does not respawn.
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