Check-Point
Check-Points are monuments in Tunic. They are statues of The Heir with a cauldron of fire at their base. When interacted with, the player's health-points, stamina-points, magic-points, and Magic Potions are fully restored, and respawnable enemies are returned to their initial positions at full health.
As taught by page 18 of the instruction manual, offerings can be given to Check-Points, increasing the player's power.
Normal Playthrough Prices
For a normal playthrough, stats cap out at 5/5/4/7/3/4 (4 Teeth, 4 Effigy Statues, 3 Ashes, 6 Flowers, 2 Feathers, and 3 Mushrooms).
Offering | Stat Boost | Price 1 | Price 2 | Price 3 | Price 4 | Price 5 | Price 6 |
Tooth | ATT | 100 | 150 | 200 | 250 | - | - |
Effigy Statue | DEF | 100 | 150 | 200 | 250 | - | - |
Ash | POTION | 100 | 300 | 1,000 | - | - | - |
Flower | HP | 200 | 250 | 300 | 350 | 400 | ? |
Feather | SP | 200[1] | 400 | - | - | - | - |
Mushroom | MP | 300 | 350 | 400 | - | - | - |
New Game+
For New Game+, all stats can be increased indefinitely. ATT and DEF are invisibly capped at 9.
Notes
- This contradicts page 18 of the instruction manual, which states 300 for some reason.
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