# Check-Point **Check-Points** are monuments in *Tunic*. They are statues of The Heir with a cauldron of fire at their base. When interacted with, the player's health-points, stamina-points, magic-points, and Magic Potions are fully restored, and respawnable [enemies](https://tunic.wiki/books/creatures/page/enemies) are returned to their initial positions at full health. As taught by [page 18](https://tunic.wiki/books/instruction-booklet/page/page-18-increasing-your-power) of the [instruction manual](https://tunic.wiki/books/instruction-booklet), offerings can be given to Check-Points, increasing the player's power. ### Normal Playthrough Prices For a normal playthrough, stats cap out at 5/5/4/7/3/4 (4 Teeth, 4 Effigy Statues, 3 Ashes, 6 Flowers, 2 Feathers, and 3 Mushrooms).
OfferingStat BoostPrice 1Price 2Price 3Price 4Price 5Price 6
ToothATT100150200250--
Effigy StatueDEF100150200250--
AshPOTION1003001,000---
FlowerHP200250300350400?
FeatherSP200\[1\]400----
MushroomMP300350400---
### New Game+ For New Game+, all stats can be increased indefinitely. ATT and DEF are invisibly capped at 9. ### Notes 1. This contradicts page 18 of the instruction manual, which states 300 for some reason.