theory on the timeline
Squirming Coil Timeline in Tunic
Core Idea: The concept of time in Tunic is a squirming coil, indicating a non-linear progression that still moves forward, with no beginning and no end.
Evidence: The manual’s statement that there is no beginning and no end supports the idea of a cyclical timeline that intertwines past, present, and future, tuning into a coil rather than a simple loop.
Supporting Points:
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Endless Coils: Time is not linear but a series of interconnected coils, with each cycle bringing new changes and evolutions.
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Spiritual and Temporal Journey: The player’s journey involves reliving past events while moving towards an ultimate goal or enlightenment.
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Fulcrum’s Role: The fulcrum maintains the balance within these coils, ensuring a forward trajectory despite the cyclical nature of events.