theory about the lever and the owner THIS ONE GOOD
Theory: The Player's Role in Controlling the Lever in Tunic
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Player as the Controller: The player exerts direct control over the game world through their actions and decisions. This control shapes the narrative and influences the Ruin Seeker's journey.
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Prequel and Control: In the prequel, the player exercises control over the lever, maintaining the fulcrum's stability. Their actions directly affect the balance of the game world.
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Careless Use and Overworking: Over time, the player’s intense and sometimes careless use of the lever strains the fulcrum. This overworking eventually leads to its shattering, despite the player's intent to maintain control.
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Shattering of the Fulcrum: The overworking and careless use of the lever lead to the fulcrum shattering, causing significant turmoil and chaos. This event triggers the war between the Eyes and the people.
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The War: The war, resulting from the shattered fulcrum, plunges the world into conflict. The Eyes strive to maintain control, while the people experience loss and chaos.
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Loss of Control: During the war, the player loses control, symbolizing the overwhelming nature of the conflict and the difficulty in maintaining balance.
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Regaining Control: After the fulcrum is repaired post-war, the player regains the ability to control the lever, guiding the Ruin Seeker through the aftermath and ongoing challenges.
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Cyclical Nature and New Game Plus: The cyclical nature of time in Tunic means this process repeats. Each playthrough, or New Game Plus, continues the cycle, with the player continually controlling the game world and facing the consequences of their actions.