Disquiet Being
Locations |
Magic Orb |
Disquiet Beings are characters in Tunic.
Appearance
A Disquiet Being is a tentacled creature with a trio of hexagonal eyes colored red, green, and blue. It has an elongated hexagonal head.
Plot
Disquiet Beings are depicted on page 4 of the instruction manual, and are suggested to gnaw apart at the Canonical Plane.
They are subtly depicted as corner decorations for the corners of page 3, 4, and 5.
If the player opens the Sealed Temple doors prior to ringing the Eastern and Western Bells, they will see a vision where the eyes of a Disquiet Being looms above the imprisoned Heir, who is cowering in fear. The eyes are literally the red, green, and blue keys.
On page 35 of the instruction manual, it is stated that rotating the Magic Orb around the forbidden axis partially summons a Disquiet Being.
The Glyph Tower depicts a circle of 12 stone Disquiet Beings surrounding the top of tower. Page 54 of the instruction manual refers to the 12 as "strange beings."