Creatures

The various creatures that the player can encounter across the world of Tunic.

Characters

Tunic has several friendly characters.

Characters

Fox

Fox.png

The fox,[1][2] also known as the Ruin Seeker,[3][4] is the playable protagonist of Tunic. They seek to explore ruins, or to bring ruin to the world.

Appearance

The fox is a small anthropomorphic orange fox with white patches of fur. Their nose and their paws are brown. They have a hair floof that bounces on their forehead as they move around. They wear a green tunic with a brown belt (yellow in the box art), and a purple-pink neckband.

The fox's colors can be customized in the secret changing room to the right of the Overworld's fountain.

Personality

The fox is fascinated with treasure and always locks their head to face any nearby unopened treasure chests, somehow even being able to sense them through solid walls. They also stare at signposts, Check-Points, manual sheets, tombs, fox ghosts, and targetable objects, like enemies.

Trivia

Artwork

Box Art.jpg Box Art Banner.jpg Box Art Vertical.jpg Fox with Nintendo Switch.jpg Fox with Nintendo Switch Zelda Style.png Fox Vote Pls.jpg Fox and Finji Weasel.jpg Into the Unknown Twitter.jpg New Horizons TUNIC Fox Tee QR Code.png New Horizons TUNIC Fox Tee.jpg Fox Vacation.jpg Fox Friend.jpg Fox FOXQUEST.png Tunic Fawk's Pro Skater.jpg Instruction Booklet Page 52 Fox Doodle.png Instruction Booklet Page 19 Corner.jpg Fox Valentine's Day Card.jpg Instruction Booklet Page 10 Corner.jpg Tunic Two-nic Anniversary Stream.jpg Instruction Booklet Page 43 and 44 Artwork.jpg Fox Roll and Run.jpg Fox Difficulty.jpg Instruction Booklet Page 31 Fox.jpg Instruction Booklet Page 9 Corner.jpg Instruction Booklet Page 11 Artwork.jpg Instruction Booklet Page 24 Fox.jpg Instruction Booklet Page 19 Fox.jpg Instruction Booklet Page 21 Fox.jpg Instruction Booklet Page 36 Artwork.jpg Instruction Booklet Page 29 Foxes.jpg Siege Engine and Fox.jpg Instruction Booklet Page 29 Fox.jpg Instruction Booklet Page 11 Fox.jpg Finji Happy Halloween.jpg Finji Forest Jagged.jpg Finji Forest Full.jpg Finji Ocean.jpg Finji Haunted House.jpg Finji ExtraLife Stream.jpg Tunic Exocolonist Happy Holidays.jpg Tunic Exocolonist Cozy Winter Full.jpg Finji Snow.jpg Tunic Canabaltt.png

Concept Artwork

Tunic Prototype.png Fox Concept Sketches.jpg Fox Early Trailer.jpg

Animations

References

  1. https://www.fangamer.com/products/tunic-fox-plush
  2. https://twitter.com/FinjiCo/status/1123610624787927040
  3. https://www.fangamer.com/collections/tunic/products/pinverse-tunic-fox-pin-pack
  4. https://twitter.com/FinjiCo/status/1706731156845076972
Characters

Spectral Seller

Spectral Seller.png

Locations

Shop

The Spectral Seller,[1] also known as the Shopkeeper,[2][3] is a character in Tunic. They sell merchandise to the player at the shop.

Appearance

The Spectral Seller is a large floating purple skeletal creature with glowing purple eyes. Their head has an animalistic shape, with pointed ears, and their lower jaw is missing.

Personality

The Spectral Seller patiently watches the fox wherever they wander within the shop, and the Seller's hand tips float close to each other, as if expectant of the fox to buy something. The Spectral Seller is appreciative of the fox spending money at the shop, politely bowing whenever the fox purchases one of their goods.

Shop

Adventurers beware, there are no ways to obtain unlimited quantities of Ice Bombs or Hot Peppers on a single playthrough, as the Spectral Seller does not sell them, making them a limited resource.

Item Price Availability Limit
Explosive Bomb x3 100 Initial Unlimited
Fire Bomb x3 150 Visit the West Garden's shop Unlimited
Red Fruit 100 Finish Under the Well Unlimited
Magic Potion 300 Initial 1
Magic Potion 1,000 Visit the West Garden's shop 1
Lure 150 Visit the Eastern Vault's main floor Unlimited
Blue Fruit 150 Visit the Eastern Vault's main floor Unlimited
Golden Coin 999 Finish Under the Well 1
Golden Coin 999 Visit the Swamp's shop 1
Ivy 90 Visit the West Garden's shop Unlimited

Trivia

Shop.jpg

References

  1. https://www.fangamer.com/products/shopkeeper-tunic-desk-mat
  2. https://twitter.com/FinjiCo/status/1752754478481018930
  3. https://twitter.com/FinjiCo/status/1508087355814649868
Characters

Fox Ghost

Not to be confused with Lost Echo or Oblivion Seeker.

Fox Ghost.png

Locations

Overworld

East Forest

West Garden

Eastern Vault

Swamp

Fox ghosts are characters in Tunic. The player can speak to them for some dialogue, which is encoded in Trunic. They only appear at night.

Trivia

Characters

Fairy

Not to be confused with the enemy of the same name.

Fairy.png

Locations

Overworld

East Forest

West Garden

Eastern Vault

Great Library

Quarry

Fairies are characters in Tunic. They are found residing in golden treasure chests.

Characters

Disquiet Being

Disquiet Being.png

Locations

The Far Shore

Magic Orb

Glyph Tower

Disquiet Beings are characters in Tunic.

Appearance

A Disquiet Being is a tentacled creature with a trio of hexagonal eyes colored red, green, and blue. It has an elongated hexagonal head.

Plot

Disquiet Beings are depicted on page 4 of the instruction manual, and are suggested to gnaw apart at the Canonical Plane.

They are subtly depicted as corner decorations for the corners of page 3, 4, and 5. They also decorate the corners of the back side of item cards.

If the player opens the Sealed Temple doors prior to ringing the Eastern and Western Bells, they will see a vision where the eyes of a Disquiet Being looms above the imprisoned Heir, who is cowering in fear. The eyes are literally the red, green, and blue keys.

Statues of Disquiet Beings are on either side of The Heir statue in the first room of the Cathedral.

On page 35 of the instruction manual, it is stated that rotating the Magic Orb around the forbidden axis partially summons a Disquiet Being.

The Glyph Tower depicts a circle of 12 stone Disquiet Beings surrounding the top of tower. Page 54 of the instruction manual refers to the 12 as "strange beings."

Bosses

Tunic has 6 total bosses.

Bosses

Guard Captain

Guard Captain.png

Trunic Subtitle

Captain of the Guard
Location East Forest
Reward 20 gems
Soundtrack The Captain

The Guard Captain is the (typical) first boss of Tunic. It is encountered in the East Forest, guarding the Eastern Bell. It can be found later as a normal enemy.

Appearance

The Guard Captain is a large Rudeling with purple accents.

Abilities

The Guard Captain is able to charge at the player.

Strategy

The Guard Captain can be disposed of with a few bombs. The player can also sneak around it in order to activate the gate lever and proceed to the next area.

Nomenclature

Language Name
English Guard Captain
Arabic نقيب الحرس
Bulgarian Капитан на гвардията
Canadian French Capitaine de la garde
Czech Kapitán gardy
Danish Vagtkaptajn
German Hauptmann der Wache
Greek Επικεφαλής Φρουράς
Spanish Capitán de la guardia
Finnish Vartion kapteeni
French Capitaine de la garde
Hungarian Az őrök kapitánya
Italian Capitano delle guardie
Japanese 衛兵隊長
Korean 경비대장
LATAM Spanish Capitán de la guardia
Dutch Kapitein van de wacht
Norwegian Vokterkaptein
Polish Kapitan gwardii
Portuguese Capitão da Guarda
Brazilian Portuguese
Capitão da Guarda
Romanian Căpitanul gărzii
Russian Капитан стражи
Simplified Chinese 保安队长
Swedish Vaktkapten
Traditional Chinese 守衛隊長
Turkish Bekçi Komutanı
Ukrainian Капітан варти
Bosses

Garden Knight

Garden Knight.png

Trunic Subtitle A Sleeping Guardian, One of Many
Instruction Booklet Excerpt "Blocks the way to the belltower. Will kill you."
Location West Garden
Soundtrack The Knight

The Garden Knight is the (typical) second boss of Tunic. It is encountered in the West Garden, guarding the Western Bell.

Appearance

The Garden Knight is shaped similar to the Eyes of The Far Shore. It wields a large sword which doubles as a shotgun.

Plot

The Garden Knight is stated to be a palace guard by a fox ghost. Corpses of Garden Knights are found in the West Garden and the Swamp.

Strategy

The player should acquire at least a few upgrades before fighting the Garden Knight. They should also acquire the Magic Dagger.

Trivia

Nomenclature

Language Name
English Garden Knight
Arabic فارس الحديقة
Bulgarian Градински рицар
Canadian French Chevalier du jardin
Czech Zahradní rytíř
Danish Haveridder
German Gartenritter
Greek Ιππότης Κήπου
Spanish Caballero del jardín
Finnish Puutarhan ritari
French Chevalier du jardin
Hungarian A kert lovagja
Italian Cavaliere del giardino
Japanese 庭園の騎士
Korean 정원의 기사
LATAM Spanish Caballero del jardín
Dutch Tuinridder
Norwegian Hageridder
Polish Ogrodowy rycerz
Portuguese Cavaleiro do Jardim
Brazilian Portuguese
Cavaleiro do Jardim
Romanian Cavaler de grădină
Russian Садовый рыцарь
Simplified Chinese 花园骑士
Swedish Trädgårdsriddare
Traditional Chinese 花園騎士
Turkish Bahçe Şövalyesi
Ukrainian Садовий лицар

References

  1. https://www.youtube.com/watch?v=Z0NWVYhc7Ko
  2. https://www.youtube.com/watch?v=ixuteVBMx0s&t=6951s
Bosses

Siege Engine

Siege Engine.jpg

Trunic Subtitle The Last Functioning War Machine
Instruction Booklet Excerpt "One key to The Shadow Oubliette is guarded by the last great machine of war. When the siege was done, this beast was coaxed into this lonely purpose."
Location Eastern Vault
Reward Vault Key
Soundtrack The Siege

Siege Engine is a boss in Tunic. It is encountered in the Fortress of the Eastern Vault. Defeating it rewards the player with the Vault Key.

Appearance

Siege Engine is the largest enemy in the game.

Plot

Siege Engine contains the Vault Key within it, guarding it so that no being can steal the red key from the Eastern Vault. During the fight, many of Siege Engine's sound effects can be interpreted as Tuneic.

Page 4 of the instruction manual depicts an army of Siege Engines.

Abilities

Siege Engine can summon Fairies, launch homing bombs, and fire projectiles.

Strategy

The player should use the Magic Wand to dispose of the Fairies quickly. Stay close to the Siege Engine and be as aggressive as possible.

Trivia

Nomenclature

Language Name
English Siege Engine
Arabic محرك الحِصَار
Bulgarian Обсадна машина
Canadian French Engin de siège
Czech Obléhací stroj
Danish Belejringsmaskine
German Belagerungsmaschine
Greek Μηχανή Πολιορκίας
Spanish Máquina de asedio
Finnish Piirityskone
French Engin de siège
Hungarian Ostromgépezet
Italian Macchina d'assedio
Japanese 攻城兵器
Korean 공성 병기
LATAM Spanish Máquina de asedio
Dutch Belegeringsmachine
Norwegian Beleiringsmaskin
Polish Machina oblężnicza
Portuguese Máquina de Guerra
Brazilian Portuguese
Máquina de Guerra
Romanian Mecanism de asediu
Russian Осадная машина
Simplified Chinese 攻城引擎
Swedish Belägringsvapen
Traditional Chinese 圍攻引擎
Turkish Dev Örümcek
Ukrainian Осадна машина

Instruction Booklet Page 4.jpg Instruction Booklet Page 32.jpg Instruction Booklet Page 41.jpg Siege Engine and Fox.jpg Instruction Booklet Page 31 Fox.jpg

Bosses

The Librarian

Librarian.jpg

Trunic Subtitle The Thieving Scholar Who Seeks the Cross but Does Not Understand
Instruction Booklet Excerpt

"Many have sought the secrets of this world, drawn by the great power and other secret legends.

 

"The Librarian has learned much, including powerful sorcery. He makes his home high above the clouds, waiting for foolish Ruin Seekers to bring him more pages.

 

"Although powerful, his tragedy is his belief that the Holy Cross resides in the Cathedral.

 

"He will never visit The Far Shore."

Location Great Library
Rewards

256 gems

Green key

Soundtrack

The Librarian

The Librarian is a boss in Tunic. He is encountered at the apex of the Great Library. Defeating him rewards the player with the green key.

Appearance

The Librarian is a tall anthropomorphic fox-like creature with black fur and glowing orange eyes. His pompadour tapers into an upward point. He wears a black robe with a gray cape, fastened with a brooch composed of a trio of red, blue, and green hexagons.

Plot

The Librarian waits atop of the Great Library, in order to ambush and kill Ruin Seekers so he can take their manual pages.

It is implied that The Librarian stole the gate device from the southwest corner of the Swamp and placed it within the Great Library. He is also implied to have stolen the green key from the Frog's Domain. At night, The Librarian can be found in the Great Library where he shares some dialogue.

Abilities

The Librarian uses magic to summon other enemies and fire powerful projectiles.

Strategy

The Magic Orb forces The Librarian to get close to the player. They can abuse this to end the fight quickly.

Nomenclature

Language Name
English The Librarian
Arabic أمين المكتبة
Bulgarian Библиотекаря
Canadian French Le Bibliothécaire
Czech Knihovník
Danish Bibliotekaren
German Der Bibliothekar
Greek Ο Βιβλιοθηκάριος
Spanish El bibliotecario
Finnish Kirjastonhoitaja
French Le Bibliothécaire
Hungarian A könyvtáros
Italian Il bibliotecario
Japanese 司書
Korean 사서
LATAM Spanish El bibliotecario
Dutch De bibliothecaris
Norwegian Bibliotekaren
Polish Bibliotekarz
Portuguese O Bibliotecário
Brazilian Portuguese
Bibliotecário
Romanian Bibliotecarul
Russian Библиотекарь
Simplified Chinese 图书管理员
Swedish Bibliotekarien
Traditional Chinese 圖書館員
Turkish Kütüphaneci
Ukrainian Бібліотекар

Instruction Booklet Page 36 Artwork.jpg

Bosses

Boss Scavenger

Boss Scavenger.png

Trunic Subtitle The Queen of Those Who Pick the Bones of This Land
Instruction Booklet Excerpt

"Will stop at nothing to obtain the blue key. She has long known that it lies in the Rooted Ziggurat but has only now entered its depths. It cost many lives, but any price would be acceptable."

Location Rooted Ziggurat
Reward Blue key
Soundtrack

The Scavenger

The Boss Scavenger, or Boss of the Scavengers, is a boss in Tunic. She is encountered within the Hidden Vault of the Rooted Ziggurat. Defeating her rewards the player with the blue key.

Appearance

The Boss Scavenger is a large, beefy Scavenger. She wields a strange shield-like weapon, made from harvested parts.

Plot

The Boss Scavenger is mere moments away from pillaging the blue key from the Hidden Vault before she is interrupted by the player.

Abilities

The Boss Scavenger slashes her weapon around as a sword and uses it to perform the Admins' shockwave attack. She can also fire a shotgun and throw bombs, which can damage herself if she gets too close.

Strategy

The player needs to be proficient at Tunic's combat in order to defeat her. She can be instantly defeated by triggering the battle outside of the arena with the Magic Wand, then by using the Magic Orb to drop her into the pit.

Nomenclature

Boss Scavenger

Language Name
English Boss Scavenger
Arabic زعيم النبّاشين
Bulgarian Бос на грабителите
Canadian French La Charognarde Matriarche
Czech Hlavní sběračka
Danish Boss-samler
German Bossplünderer
Greek Αρχιεχθρός Πτωματοφάγων
Spanish Carroñera jefa
Finnish Tonkijoiden pomo
French La Charognarde Matriarche
Hungarian Dögevők vezére
Italian Capo razziatore
Japanese スカベンジャーの親玉
Korean 스캐빈저 우두머리
LATAM Spanish Carroñera jefa
Dutch Baas Aasvreter
Norwegian Sjefsplyndrer
Polish Przywódczyni zbieraczy
Portuguese Líder dos Coletores
Brazilian Portuguese
Líder dos Coletores
Romanian Șefa vânătorilor de comori
Russian Главарь падальщиков
Simplified Chinese 拾荒者boss
Swedish Förste sopletare
Traditional Chinese 魔王拾荒者
Turkish Yağmacı Lider
Ukrainian Ватажок стерв’ятників

Boss of the Scavengers

Language Name
English Boss of the Scavengers
Arabic زعيمة النبّاشين
Bulgarian Бос на грабителите
Canadian French La Charognarde Matriarche
Czech Boss sběračů
Danish Boss for samlere
German Boss der Plünderer
Greek Αρχιεχθρός των Πτωματοφάγων
Spanish Jefe de los carroñeros
Finnish Tonkijoiden pomo
French La Charognarde Matriarche
Hungarian A dögevők vezére
Italian Capo dei razziatori
Japanese スカベンジャーの親玉
Korean 스캐빈저 우두머리
LATAM Spanish Jefe de los carroñeros
Dutch Baas van de aasvreters
Norwegian Sjefen for plyndrerne
Polish Przywódczyni zbieraczy
Portuguese Líder dos Coletores
Brazilian Portuguese
Líder dos Coletores
Romanian Șefa vânătorilor de comori
Russian Главарь падальщиков
Simplified Chinese 拾荒者Boss
Swedish Sopletarnas ledare
Traditional Chinese 拾荒者的首領
Turkish Yağmacıların Lideri
Ukrainian Очільниця стерв’ятників
Bosses

The Heir

The Heir.png

Location The Far Shore
Soundtrack The Heir

The Heir is the final boss of Tunic. They are a previous Ruin Seeker and the game's main antagonist. Found trapped in The Shadow Oubliette for most of the game, then in the Spirit Arena of The Far Shore after being freed.

Appearance

The Heir is a tall ghostly anthropomorphic fox wearing a long flowing tunic. They wield a large glowing sword called the "Sword of The Heir" by page 41 of the instruction manual.

Plot

Within The Far Shore, the player can discover The Heir, who is trapped within The Shadow Oubliette's shivering ring. The player procures the red, green, and blue keys, and places them on pedestals within the Sealed Temple of the Overworld, freeing The Heir. Off-screen, The Heir enters the Spirit Arena and obtains the Sword of The Heir. They await for the player.

When the player arrives, The Heir gently greets them. However, The Heir betrays them, slashing down the Sword of The Heir upon them to engage them in combat. If the player dies, they become a ghost and are sent to Ruin Seeker's Arrival during the night.

During Ending A, the player defeats The Heir, and The Heir dissipates into light. The player inherits the role and becomes the Heir-To-The-Heir. They are trapped within The Shadow Oubliette.

During Ending B, the player presents the completed instruction manual to The Heir, sharing their wisdom.

Abilities

The Heir can perform powerful magic attacks, and is also able to channel the miasma.

Strategy

Well-timed parries are the key to this battle. Most of The Heir's attacks can be dodged, and parrying will leave them stunned long enough for 2 full sword combos. The Aura's Gem card makes parrying a bit easier.

Trivia

Nomenclature

Language Name
English The Heir
Arabic خلَف الإرث
Bulgarian Наследника
Canadian French L'Hoir
Czech Dědic
Danish Arvtageren
German Der Erbe
Greek Ο Κληρονόμος
Spanish Descendiente
Finnish Perijä
French L'Hoir
Hungarian Az örökös
Italian L'erede
Japanese 継承者
Korean 후계자
LATAM Spanish Descendiente
Dutch De erfgenaam
Norwegian Arvingen
Polish Spadkobierca
Portuguese O Herdeiro
Brazilian Portuguese
Herdeiro
Romanian Moștenitorul
Russian Наследник
Simplified Chinese 继承者
Swedish Arvtagaren
Traditional Chinese 繼承人
Turkish Vâris
Ukrainian Спадкоємець

Tunic Fawk's Pro Skater.jpg

Enemies

Tunic has various enemies. The instruction manual provides official names for a portion of them.


Blob

Variants

Pink

Blue

Blue big

Locations

Overworld

East Forest

Eastern Vault

Blob (conjectural and internal name) is an enemy in Tunic. There are small pink ones, small blue ones, and large blue ones.

Variants

Pink

Blob (Pink).png

Locations

Overworld

East Forest

Eastern Vault

Reward

1-2 gems

Blue

Blob (Blue).png

Location

Overworld

Reward

2-3 gems

Blue big

Blob (Blue Big).png

Locations

Overworld

East Forest

Reward

2-3 gems


Rudeling

Instruction Booklet Excerpt

"Ghost of a soldier who has forgotten why they fight. Follows orders but has no soul."

Variants

Red

Blue

Purple

Locations

Overworld

East Forest

Under the Well

West Garden

Rudeling, internally known as skuladot, is an enemy in Tunic. The red ones have a sword, the blue ones have a sword and shield, and the purple ones have a sword and are much larger.

Variants

Red

Rudeling (Red).png

Locations

Overworld

East Forest

Under the Well

West Garden

Reward

8-9 gems

Blue

Rudeling (Blue).png

Locations

Overworld

East Forest

Under the Well

West Garden

Reward

8-9 gems

Purple

Rudeling (Purple).png

Locations

Overworld

Under the Well

West Garden

Reward

19-20 gems

Nomenclature

Portmanteau of "rude" and "underling."


Hedgehog

Variants

Pink

Blue

Locations

Overworld

East Forest

Hedgehog (conjectural and internal name) is an enemy in Tunic. There are pink ones, which shoot a single projectile at a time, and blue ones, which shoot many projectiles at a time.

Variants

Pink

Hedgehog (Pink).png

Locations

Overworld

East Forest

Reward

2-3 gems

Blue

Hedgehog (Blue).png

Location

Overworld

Reward

4-5 gems


Autobolt

Autobolt.png

Instruction Booklet Excerpt "It wants to protect something, but what? Circle around and use the shield."
Locations

Overworld

Under the Well

Frog's Domain

Rooted Ziggurat

Reward

? magic-points

Autobolt, internally known as turret, is an enemy in Tunic. The Magic Orb pulls the player closer to it.

Plot

A chalkboard in the Great Library has anatomy diagrams of an Autobolt.

Page 37 of the instruction manual states that Scavenger rifles are built out of Autobolt parts.

Nomenclature

Combination of "auto" and "bolt" since it is an automatic that shoots bolts (projectiles).


Envoy

Envoy.png

Instruction Booklet Excerpt "More questions than answers."
Locations

Overworld

East Forest

Ruined Atoll

Reward

36 gems

Envoy, internally known as honourguard, is an enemy in Tunic.


Phrend

Phrend.png

Instruction Booklet Excerpt "A disquiet fragment who lives in a skull and wants to taste everything."
Locations

Overworld

Under the Well

Dark Tomb

Beneath the Eastern Vault

Swamp

Phrend, internally known as bat and as tonguebat, is an enemy in Tunic.

Nomenclature

Homophone of "friend." Contains "rend" (to violently split something apart).


Spyrite & Sappharach

Instruction Booklet Excerpt "Don't be fooled! The mark on their backs is a trick."
Locations

East Forest

Beneath the Eastern Vault

Spyrite & Sappharach, internally known as spiderSmall and spiderBig, are enemies in Tunic. Spyrite is smaller and has a yellow gem marking on its back, and Sappharach is larger and has a blue gem marking.

Variants

Spyrite

Spyrite.png

Locations

East Forest

Beneath the Eastern Vault

Reward

6 gems

Sappharach

Sappharach.png

Location

Beneath the Eastern Vault

Reward

24 gems

Nomenclature

"Spyrite" is a portmanteau of "spider" and "pyrite."

"Sappharach" is a portmanteau of "sapphire" and "arachnid."


Slorm

Instruction Booklet Excerpt "A type of slime who just wants to be close to you. Stun it by blocking."
Variants

Default

Corrupted

Locations

Under the Well

Ruined Atoll

Slorm, internally known by the same name and as spinnerslime, is an enemy in Tunic. The default one has black eyes and leaves behind a normal explosion, and the corrupted one has glowing pink eyes and leaves behind a miasma-infused explosion.

Variants

Default

Slorm.png

Location

Under the Well

Reward

6 gems

2 magic-points

Corrupted

Slorm (Corrupted).png

Location

Ruined Atoll

Reward

6 gems

2 magic-points

Plot

Page 17 of the instruction manual states that Explosive Bombs are made from Slorm.

Through visual storytelling, it is depicted that the Slorms of the Ruined Atoll have become corrupted by the miasma spilling forth from the broken conduits, polluting the waters in which they live in. Unlike the normal Slorms of Under the Well, the corrupted Ruined Atoll Slorms have eyes that glow pink, and when they die, they temporarily leave behind an unnatural pink explosion of miasma.

A Husher is seen eating at the remains of a corrupted Slorm in the southern part of the Ruined Atoll. This act, along with various outdated information on page 34 of the instruction manual, implies that the Hushers have inherited the disease from eating the corrupted Slorms, altering their appearance and making them aggressive. In comparison, Plovers show no visual signs of the disease and are not depicted to eat corrupted Slorms, so they are not aggressive towards the player.

Nomenclature

Portmanteau of "slime" and "worm."


Tentacle

Tentacle.png

Locations

Under the Well

Swamp

Tentacle (conjectural and internal name) is an enemy in Tunic.


Fleemer

Instruction Booklet Excerpt "Equipped in various ways. The flesh may be stripped away but the will to fight is strong."
Variants

Small

Big

Shield

Club

Locations

Dark Tomb

Swamp

Fleemer, internally known as bomezome, is an enemy in Tunic. The small one wields a single scimitar, the big one is the same as the small one but bigger, another variant wields a rapier as well as a shield, and an enormous one wields an immense club. The club-wielding Fleemer will sometimes throw 4 Phrends.

Variants

Small

2025052820435501-32F20ACDF89C38EFCB7A04E4ABC29AA5.jpg

Locations

Dark Tomb

Reward

4-5 gems

Big

Fleemer (Big).png

Location

Dark Tomb

Swamp

Reward

4-5 gems

Shield

Fleemer (Shield).png

Location

Swamp

Reward

? gems

Club

Fleemer (Club).png

Location

Swamp

Reward

? gems

Nomenclature

Derived from "femur," the thigh bone.


Chompignom

Instruction Booklet Excerpt "Always hungry. It runs fast but can't turn very quickly. Dangerous as a family!"
Variants

Default

Void
Location West Garden

Chompignom, internally known as crocodoo, is an enemy in Tunic. The default one is green, and the void one is black and glows purple.

Terry the Chompignom, a lone Chompignom, is the most fashionable of the Chompignoms if the Sunglasses code is inputted.

Variants

Default

Chompignom.png

Location

West Garden

Reward

7-8 gems

Void

Chompignom (Void).png

Location

West Garden

Reward

7-8 gems

5 magic-points

Nomenclature

Portmanteau of "chomp," "pig" (to pig out), and "nom" (to eat).


Fairy

Not to be confused with the character of the same name.

Fairy.png

Instruction Booklet Excerpt "Curious pieces of the wall that have come to life. They seem intent on stopping you."
Variants

Beam

Ice beam

Locations

West Garden

Ruined Atoll

Rooted Ziggurat

Reward

5 magic-points

Fairy, internally known as fairyProbe, is an enemy in Tunic. There are ones that shoot a damaging beam, and there are ones that shoot a non-damaging ice beam.

Plot

Page 27 of the instruction manual states that the Magic Dagger is made from a Fairy. The building containing the Magic Dagger is filled with Fairy corpses.


Baby Slorm

Baby Slorm.png

Instruction Booklet Excerpt "A baby slorm who cannot spin yet, but is still useful."
Locations

Beneath the Eastern Vault

Eastern Vault

Ruined Atoll

Frog's Domain

Reward

2 magic-points

Baby Slorm, internally known as slormBaby and as spinnerslime_baby, is an enemy in Tunic.

Nomenclature

"Slorm" is a portmanteau of "slime" and "worm."


Custodian

Instruction Booklet Excerpt "Caretakers of the Vault who have learned some magic. Candles can be put out."
Variants

Default

Candelabra

Staff

Locations

Beneath the Eastern Vault

Eastern Vault

Frog's Domain

Custodian, internally known as wizard, is an enemy in Tunic. The default one wields a candle, the large one wields a candle and a candelabra, and another variant wields a wooden staff.

Variants

Default

Custodian.png

Locations

Beneath the Eastern Vault

Eastern Vault

Reward

9-10 gems

5 magic-points

Candelabra

Custodian (Candelabra).png

Location

Eastern Vault

Reward

9-10 gems

5 magic-points

Staff

Custodian (Staff).png

Locations

Eastern Vault

Frog's Domain

Reward

9-10 gems

5 magic-points


Plover

Plover.png

Location

Ruined Atoll

Reward

8 magic-points

Plover (conjectural and internal name), is an enemy in Tunic. It runs away when the player approaches and does not attempt to attack them.


Husher

Instruction Booklet Excerpt "A friendly bird that loves to eat slorms."
Variants

Default

Void

Locations

Ruined Atoll

Swamp

Cathedral

Husher, internally known as crow, is an enemy in Tunic. The default one is dark purple, and the void one is black and glows purple.

Variants

Default

Husher.png

Location

Ruined Atoll

Reward

9-10 gems

5 magic-points

Void

Husher (Void).png

Locations

Swamp

Cathedral

Reward 5 magic-points

Plot

Page 34 of the instruction manual depicts Hushers to have normal black eyes, free of corruption. As well, they are stated to be "friendly." This page of the manual also depicts what appears to be a recommended order to approach the 4 tombs of the Ruined Atoll, and the walls and conduits of the atoll are intact and undamaged.

However, this page of the instruction manual is outdated, as it does not accurately reflect the state of the Ruined Atoll. Hushers in the atoll have eyes that glow pink, and they act aggressive and unfriendly. Furthermore, the recommended order to approach the 4 tombs is not practical, due to the collapse and decay of the walls and conduits.

At some point in time between the creation of page 34 and the events of the game, Slorms of the Ruined Atoll became corrupted by the miasma spilling forth from the broken conduits, polluting the waters in which they live in. Unlike the normal Slorms of Under the Well, the corrupted Ruined Atoll Slorms have eyes that glow pink, and when they die, they temporarily leave behind an unnatural pink explosion of miasma.

A Husher is seen eating at the remains of a corrupted Slorm in the southern part of the Ruined Atoll. This implies that the Hushers have inherited the disease from eating the corrupted Slorms, altering their appearance and making them aggressive. In comparison, Plovers show no visual signs of the disease and are not depicted to eat corrupted Slorms, so they are not aggressive towards the player.


Crabbit

Instruction Booklet Excerpt "Crabbo has a hard shell, but crabbit has pals."
Variants

Default

Cube

Location

Ruined Atoll

Crabbit, internally known by the same name, is an enemy in Tunic. New Game+ introduces a variant of Crabbit with dark cube-shaped armor. The cube negates all damage but can be pulled off with the Magic Orb to transform the Crabbit to its default variant.

Variants

Default

Crabbit.png

Location

Ruined Atoll

Reward

2-3 gems

Cube

Crabbit (Cube).png

Location

Ruined Atoll

Reward

2-3 gems

Nomenclature

Combination of "crab" and "bit" (something small).


Crabbo

Crabbo.png

Instruction Booklet Excerpt "Crabbo has a hard shell, but crabbit has pals."
Location

Ruined Atoll

Reward

4-5 gems

Crabbo, internally known by the same name, is an enemy in Tunic.

Nomenclature

Diminutive of "crab."


Frog

Variants

Young

Grown-up

Well-equipped

Locations

Ruined Atoll

Frog's Domain

Frog, internally known by the same name, is an enemy in Tunic. The young ones are small and wield two scimitars, the grown-ups are large and wield two scimitars, and the well-equipped ones are large and wield a spear and shield.

Variants

Young

Frog (Young).png

Instruction Booklet Excerpt

"Still in training. They take turns attacking."

Locations

Ruined Atoll

Frog's Domain

Reward 2-3 gems
Grown-up

Frog (Grown-Up).png

Instruction Booklet Excerpt

"Grownups have hooks on their tongues."

Locations

Ruined Atoll

Frog's Domain

Reward 9-10 gems
Well-equipped

Frog (Well-Equipped).png

Instruction Booklet Excerpt

"Well equipped. Always tries to attack 3 times."

Locations

Ruined Atoll

Frog's Domain

Reward 9-10 gems

Scavenger

Variants

Rifle

Miner's greatsword

Bombs

Locations

Quarry

East Forest

Scavenger, internally known by the same name, is an enemy in Tunic. They wield either rifles, miner's greatswords, or bombs.

Variants

Rifle

Scavenger (Rifle).png

Instruction Booklet Excerpt

"Built out of autobolt parts, but can only shoot once. Scavengers with this will try to keep their distance."

Locations

Quarry

East Forest

Reward 9-10 gems
Miner's greatsword

Scavenger (Miner's Greatsword).png

Instruction Booklet Excerpt

"Beefy scavengers use this to crack open odd architecture and you."

Locations

Quarry

Reward 9-10 gems
Bombs

Scavenger (Bombs).png

Instruction Booklet Excerpt

"Watch out for miners who use these. They try not to hurt their allies but accidents happen."

Locations

Quarry

East Forest

Reward 9-10 gems

Admin

Admin.png

Location

Rooted Ziggurat

Reward (Phase 1)

10 magic-points

Reward (Phase 2)

12 gems

15 magic-points

Admin (conjectural name), internally known as administrator, is an enemy in Tunic.

Plot

The corpses of Admins are found lying in the waters of the Ruined Atoll, nearby the Southern Vault of the Frog's Domain, and in the Great Library's main floor.

The Librarian repurposed an Admin to use it as a tea table in the Great Library's lounge. A chalkboard in the Great Library has a diagram of a normal Admin and a repurposed Admin.


Voidling

Voidling.png

Locations

Rooted Ziggurat

Eastern Vault

Reward (Big)

8 magic-points

Reward (Medium)

5 magic-points

Reward (Small)

2 magic-points

Voidling (conjectural and internal name) is an enemy in Tunic.

Plot

A Voidling appears during a one-time event when walking along the west edge of the Ruined Atoll.


Gunslinger

Gunslinger.png

Location

Swamp

Reward

7-8 gems

Gunslinger (conjectural and internal name), also internally known as gunman, is an enemy in Tunic.


Lost Echo

Lost Echo.png

Instruction Booklet Excerpt "An Echo-of-Self from a past Ruin Seeker whose owner gave up. Watch and listen closely, and release it from its agony."
Location

Swamp

Reward

3-4 gems

2 magic-points

Lost Echo, internally known as ghostfoxMonster, is an enemy in Tunic.

Trivia


Oblivion Seeker

Variants

Slow

Fast

Location

Cathedral

Oblivion Seeker (conjectural name), internally known as foxZombie and foxEnemy, is an enemy in Tunic. The former moves and attacks slowly, and the latter moves and attacks quickly.

Variants

Slow

Oblivion Seeker (Slow).png

Location

Cathedral

Reward 6 gems
Fast

Oblivion Seeker (Fast).png

Location

Cathedral

Reward 24 gems

Plot

Oblivion Seekers are depicted within the Cathedral on page 4 of the instruction manual.

Trivia


Silver Knight

Silver Knight Day.pngSilver Knight Night.png

Location

Great Library

Reward

38 gems

Silver Knight (conjectural name), internally known as beefboy, is an enemy in Tunic.


Fossil of Self

Location

Quarry

Reward

? magic-points

Fossil of Self (conjectural name), internally known as voidtouched, is an enemy in Tunic.

Plot

A chalkboard in the Great Library has a diagram of a Fossil of Self inside of a tomb.

A Fossil of Self is depicted crucified within the Cathedral on page 4 of the instruction manual. This non-aggressive one is found during gameplay and disappears after venerating to the nearby tomb. Other non-aggressive Fossils of Self are seen imprisoned and entombed within the Rooted Ziggurat.

The player can venerate to the first encountered one in the Rooted Ziggurat, and to the Cathedral one, which causes them to "awaken," and their head turns to watch the player more closely.

The aggressive Fossil of Self ambushes the player at night within the Monastery of the Quarry, bringing miasma that blocks the escape route with it. Defeating it removes the newly-introduced miasma, as well as the miasma blocking the path towards the Hero's Grave. After its defeat, it does not respawn.